May 7, 2024

MMOWGLI Takes on NAWCAD Strategic Planning

Posted for The Patuxent Partnership
Pax III

Register for the Sept. 4 MMOWGLI briefing on crowd sourcing the strategic plan for the Naval Air Warfare Center Aircraft Division.

MMOWGLI is akin to a a game of cards containing messages of 140 characters that are played on the internet to develop approaches toward solutions of complicated problems and strategic plans.

Dale Moore, Assistant to the Commander NAWCAD for Strategic Operations, and Director, NAWCAD Strategic Cell will elaborate Sept. 4,  at The Patuxent Partnership’s eighth briefing of the Strategic Thinking Series. Check-in at 7:30 am, program 8 – 9:30 am at the Southern Maryland Higher Education Center, Building 2, Center Hall, 44219 Airport Rd, California, MD 20619.

MMOWGLI stands for  Massive Multiplayer On-Line War Game Leveraging the Internet.

As its name indicates, MMOWGLI is a web-based collaboration tool, developed jointly by the Naval Post Graduate School and the Institute for the Future, which brings together the ideas of large, diverse groups. MMOWGLI games draw and harness the collective potential of the crowd and offer players a more gameful, democratized way of engaging with a scenario.

Crowd Sourcing takes a function once performed by a limited, select, similar group, and outsources it to an undefined, diverse, large network of people in the form of an open call.

The game as well as crowd sourcing was described at a prior strategic briefing last month by Mr. Moore and Karen Cooper.  “It is a message based game,” Ms. Cooper explained. In 140 characters players put one idea on a card. One thought on each card. Piles of meaningful cards grow, attrition abandons piles of non-meaningful ones. As the cards multiply, the algorithms sort and categorize. But the big deal is that lots of different people are contributing ideas.

To learn more about MMOWGLI, visit portal.mmowgli.nps.edu/nsc.

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